Scythe – The Perfect Problem

Image result for scythe game

Once again I’m cutting it fine… two hours before bed.


LAST WEEK I looked at the interesting mechanics that would make Scythe perfect for a Megagame.  However there is one flaw that could put players off; they would rather play the Pilots other than the Workers.

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Scythe – The Perfect Answer

Image result for scythe game

So it’s Tuesday, one day before this has to go out.  Talk about cutting it fine.


And I think that there is something else I missed out in LAST WEEK’S POST that is key to why Scythe would be the perfect mega game conversion.

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Scythe – The Perfect Megagame

Image result for scythe game

I know this sounds weird; for starters Scythe is a board game not a Megagame.


However this is the perfect candidate for conversion into a Megagame and there is one reason for this; the relationship between the mechs and the workers.

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Cry Havoc – Soldier Placement

This will not be a Sunday Set Up as when you get a game with a mechanic as elegant as this… I am talking about, as mentioned, Cry Havoc.

Cry Havoc is a 2 to 4 player (BUT 4 is best) game about three factions invading a planet or the indigenous race trying to kick them off.  I’m focusing on one concept and it’s combat and it’s closeness to another classic concept.

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