The Witness – The Witness (SPOILER HEAVY)

Yesterday I finished The Witness by Jonathan Blow…


… and this was a very brave game to make… it feels like it has no story to drive you along.  Instead it drives you along through a willingness to solve puzzles and explore a complex and beautiful world.  These puzzles get more and more complicated, not through complex rules, but a collection of simple rules being layered on top of each other.

But how does the title link back to the game itself….?

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