Call of Cthulhu – The One Scenario I Hated

Well that’s a surprise… I think I’ve finally got the audio down

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Doctor Dekker – Feelings and Reflection

OK there seems to be a pattern forming on how I do things.

This week something came up when I completed this video… how something you play can be affected by how you feel about the content.

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Doctor Dekker – Getting better on the Audio

It’s Halloween Round 2


I’m beginning to improve but not perfect (I won’t be in 4 weeks)

 

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Bendy and the Ink Machine – Audio Disaster (my audio is rubbish)

OK it’s Halloween so I’m planning something different…


This is either going to be a disaster or an excellent plan… take 1 webcam and 1 Mask… well here we go…

… the plan is video Wednesday and blog Sunday.


What I will say about this that I love this game but Chapter 3 did have some flaws.

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Tooth and Tail – A Study in Micro/Macro

OK so I haven’t been able to complete the original plan…


However I am impressed at Tooth and Tail and I do want to get this down on screen.

The key thing that I like about this game is it brings the most complicated part of an RTS and simplifies it while giving a decent strategy level.

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Tooth and Tail – Fun and Frenzy

Well it’s Wednesday and I’m actually struggling for ideas


This is unusual for me but I’m happy to relax for a day or two… except well look at the game above.

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Cry Havoc – Soldier Placement

This will not be a Sunday Set Up as when you get a game with a mechanic as elegant as this… I am talking about, as mentioned, Cry Havoc.

Cry Havoc is a 2 to 4 player (BUT 4 is best) game about three factions invading a planet or the indigenous race trying to kick them off.  I’m focusing on one concept and it’s combat and it’s closeness to another classic concept.

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