Scratchbrew (CinS Part 1) – The Maths of the RPG (Part 1)

When you do homebrew and challenge yourself to make something interesting… never expect it to survive the initial format.


I nearly killed off one of my players, instead he ended up with serious injury (I didn’t kill him off outright I just seriously injured him.

This was all down to one thing… MATHS… zzzzzzzzzzzzzzzzzzz

OK, may not sound fun but it can be the difference between life and death.  Look at any game and how the numbers work can change the way the whole system operates.

For this exercise I’m going to use three systems; Castle Falkenstein, FATE and the third (sigh)… Maid RPG.

This has a few tables… this may be one of the more BORING¬†posts… and constantly been adjusted until the print out.

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