Prelude – A thief in the machine

I’ve recently been looking at games that give a good feeling of being that character in that situation.  Here’s a clue to what I’ve been playing.

So why am I mentioning this?  Well it’s something I’m planning…

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Baldur’s Gate – What Extra Credits teaches a GM

For those that haven’t seen the Design Club, click the link below; it starts at the first of 5 Episodes of Baldur’s Gate.

Baldur’s Gate – Design Club


It sometimes helps to see how someone pulls together key elements in order to create a whole and Extra Credits has finally done just that.  The Baldur’s Game design club pulls together a variety of their original pieces:

Difference in Scale and Kind

Narrative Mechanics

How to handle Difficulty

Exploration in Games

What I want to look at though is how I am likely to use this 5 Episode series in order to make me a better as a GM.

Note these are purely my opinions.  Another dead hand situation.

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