OK so I promised on Wednesday to mention the one flaw with the process theMeatley games places the players through by forcing players to go through the whole game.
And it is a very simple one with spoilers so… here it comes, last chance to go play.
WOW! Just WOW! I’m surprised! WOW!
Normally in a episodic game, you play the episode, enjoy it or hate it and then move on.
But WOW! Bendy and the Ink Machine took a massive gamble in rearranging some of the early game maps as well as changing some of the objectives.
This might sound weird for a game like this but I think it has some benefits for a game such as Bendy and the Ink Machine.
Now while I think it was a bit of a con to force you to play through the entire game to save it. I wouldn’t have seen the new stuff if I hadn’t so I’m glad I did and this is why I believe they did it.
I’ve recently been looking at games that give a good feeling of being that character in that situation. Here’s a clue to what I’ve been playing.
So why am I mentioning this? Well it’s something I’m planning…
So part 1 I talked about the rulebook that I believed was not up to scratch
For part 2 I’m looking at something else, when a player intentionally removes a rule or reads a rule wrongly (both can happen and I have experience on both). However I do not see misreading a rule as a bad thing… especially if it means that something comes out of it.
I was having a hard time deciding what to do… however I found that I struggled to decide exactly what I wanted to write. There were too many ideas…
However I recently played Dark Souls the Board Game and it actually gave me two topics and I think that they are the most interesting; rules and rulebooks. So we’ll start with Rulebooks.