An early release BUT … HAPPY HALLOWEEN!!!
This will not be a Sunday Set Up as when you get a game with a mechanic as elegant as this… I am talking about, as mentioned, Cry Havoc.
Cry Havoc is a 2 to 4 player (BUT 4 is best) game about three factions invading a planet or the indigenous race trying to kick them off. I’m focusing on one concept and it’s combat and it’s closeness to another classic concept.
So on the whole, what do I think of Assassin’s Creed?
This difficult for anyone at the best of times when there is as much wrong as right; but games that become films also have the pressure of not just those wanting a good film but also a film that matches the expectations of gamers.
So did they succeed?
From the way I was talking, you’d think that I hate this film…
I actually, for 80% of the time (the first 80), actually liked this film; the film was Assassin’s Creed and the reasons that it was working was because of what I mentioned here in my pre-release thoughts.
They also threw an indirect fourth wall break that I found to be very clever and actually tied into the concept of gaming as a whole quite well.
HEAVY SPOILERS AHEAD
You know when you’re riled up when you start writing your second on the same topic in one night.
And when Alan Rikkin in Assassin’s Creed said that the discovery of the Apple was “end of the Assassins” as if it was the only goal, then I was expecting him to get a blade through the neck.
And when you look at the Templars, you find no redeeming value in them. I played Assassin’s Creed up to 3 and while I didn’t agree with the direction, they did a great job of making the Templar and Abstergo believable organisations with goals and quirks, I liked to move on with them.
Abstergo and the Templars were just not up to scratch… and that’s just frustrating.
WARNING AGAIN HEAVY SPOILERS
So here’s why this movie got it so wrong.
WARNING HEAVY SPOILERS BEYOND THIS POINT
So what am I doing for 2017?
Apart from this blog… well including new parts of a blog.