Paper and Pen – Away from the Rulebook

I’m currently in the middle of an interesting situation… one that I find unusual…


Recently, I have found myself stepping away from the computer and designing on pen and paper; taking me away from the rulebook I have created.

And it has given me a breath of fresh air…

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Prelude – A thief in the machine

I’ve recently been looking at games that give a good feeling of being that character in that situation.  Here’s a clue to what I’ve been playing.

So why am I mentioning this?  Well it’s something I’m planning…

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Sands – Time turns to the “Perfect” character.

So you’ll notice that I’m not using a game, book or movie title for this blog…


…And this is because I’m writing up on a designing project; and how to place focus on the story and not the stats.

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Dark Souls – The House Rules!!!

So part 1 I talked about the rulebook that I believed was not up to scratch


For part 2 I’m looking at something else, when a player intentionally removes a rule or reads a rule wrongly (both can happen and I have experience on both).  However I do not see misreading a rule as a bad thing… especially if it means that something comes out of it.

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Pathfinder Adventures… Cards on Computer

Well, I’m in the middle of washing my car when writing this.  But I guess its a good time.


Image result for pathfinder adventures

I picked up Pathfinder Adventures on Steam a few days ago.  A near £50 + card game for £15 (give or take a few pennies).

Now normally I am a card lover, I like the feel of playing a card game with cards, having them in hand means I can look at them when I need to, pick cards up and check wording, it feels intuitive.

Even so, I do believe computerised card games do have some benefits.

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Dark Souls – Two in One

Image result for dark souls board game

I was having a hard time deciding what to do… however I found that I struggled to decide exactly what I wanted to write.  There were too many ideas…


However I recently played Dark Souls the Board Game and it actually gave me two topics and I think that they are the most interesting; rules and rulebooks.  So we’ll start with Rulebooks.

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Hundred Knight : Difficulty Spike

Hundred Knight is a 2013 RPG game on the PS3 which was created for the Revival Edition for the PS4.


 

And when I played the demo I enjoyed it enough to pick it up… however I’m only so far in and I’ve hit something more scarier than Resident Evil 7 and Silent Hill 2 wrapped into one…

… the difficulty spike!

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