Zombicide – Tension in Mechanics

Well I’m having fun… and re-rolling Zombicide and Dead of Winter.


And I’m actually agreeing with one of the writers on the comments, Dead of Winter would not work easily mainly because of the way narrative mechanics are intertwined… maybe if you remove the crossroads cards and the hidden objectives, maybe… but in this case I’m siding with trying to answer Wednesday’s Question using Zombicide Black Plague.

Note this is my opinion and I’ll openly admit that… I’d love people’s opinions on this.

Continue reading

Advertisements

Zombicide and Dead Winter – Action vs. Thriller

I have Zombicide: Black Plague, a game about fighting zombies… enough said.


However, I also have a game known as Dead Winter which is also about zombies but is nearer the Walking Dead; making a combination of systematic and random tough decisions that could result in the death of characters.

So which is better?  Well both… both scratch different itches.

Continue reading

Delta Green – Playing the Black Sheep

Last week I gave an example of a character with good intentions and poor method with the example of John Kramer, the “antagonist” of the SAW series.


This time round I’m looking at the next phase… how to create and play Black Sheep characters.

Continue reading

Delta Green – the Fine Line (18+ due to movie example)

OK so we’re getting dark here.


When you include Cthuhlu mythos in a game, you will always get dark.

Sometimes though it’s not the darkness that is scary, it’s the lengths people go to survive it.

Continue reading

Colt Express – Get off ya’ horse…

… and drink ya’ milk.


OK, can’t believe I started with that joke… actually I can.

Seriously, I’ve never had much fun with a game outside an RPG… mainly because of one thing… we stepped out beyond the rules of the game and into what the game was meant to be…

Continue reading

Dark Souls – Two in One

Image result for dark souls board game

I was having a hard time deciding what to do… however I found that I struggled to decide exactly what I wanted to write.  There were too many ideas…


However I recently played Dark Souls the Board Game and it actually gave me two topics and I think that they are the most interesting; rules and rulebooks.  So we’ll start with Rulebooks.

Continue reading

RPGs – What a single change can do

I’m in the middle of a break designing and running my system…


It’s currently going well but I’ve recently changed two separate things, health and how magic works.

These changes are minor in the grand scheme of things but the result but they have actually caused me no end of trouble.

Continue reading