Delve – into Carcassonne

OK things have gotten a little too dark with Cthulhu so part 3 will be after a quick break.

As I was sat in my local board gaming shop, one of my friends was playing this game…

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Delta Green – Playing the Black Sheep

Last week I gave an example of a character with good intentions and poor method with the example of John Kramer, the “antagonist” of the SAW series.


This time round I’m looking at the next phase… how to create and play Black Sheep characters.

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Delta Green – the Fine Line (18+ due to movie example)

OK so we’re getting dark here.


When you include Cthuhlu mythos in a game, you will always get dark.

Sometimes though it’s not the darkness that is scary, it’s the lengths people go to survive it.

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Colt Express – Get off ya’ horse…

… and drink ya’ milk.


OK, can’t believe I started with that joke… actually I can.

Seriously, I’ve never had much fun with a game outside an RPG… mainly because of one thing… we stepped out beyond the rules of the game and into what the game was meant to be…

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Paper and Pen – Away from the Rulebook

I’m currently in the middle of an interesting situation… one that I find unusual…


Recently, I have found myself stepping away from the computer and designing on pen and paper; taking me away from the rulebook I have created.

And it has given me a breath of fresh air…

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Prelude – A thief in the machine

I’ve recently been looking at games that give a good feeling of being that character in that situation. ¬†Here’s a clue to what I’ve been playing.

So why am I mentioning this? ¬†Well it’s something I’m planning…

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Sands – Time turns to the “Perfect” character.

So you’ll notice that I’m not using a game, book or movie title for this blog…


…And this is because I’m writing up on a designing project; and how to place focus on the story and not the stats.

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