Fast Type

OK so now I’m really pushing it…


…30 minutes before publishing and I’m frantically typing.

So I’m looking at a few projects at the moment so…

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Scythe – The Perfect Problem

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Once again I’m cutting it fine… two hours before bed.


LAST WEEK I looked at the interesting mechanics that would make Scythe perfect for a Megagame.  However there is one flaw that could put players off; they would rather play the Pilots other than the Workers.

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Project P – OR – The big questions

So last week I explained my process for designing the mechanics HERE but now we need to get into story.


And I’m using a very simple concept to do this… what story do I wish to let the players tell?

WARNING, this is very close to rail-roading so the next week will be the fine line and how to avoid crossing it.

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Project P – OR – how to put your idea through a shredder

When designing, you can safely assume that it will come out perfect…


Then be ready to throw it in a bin and NEVER ever play it.

OR you can take the idea and put it through a shredder… OK surely that the same thing right.

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One Shot – The Question of Patreon

So it’s getting to the stage where I’m asking a question that I didn’t think I would ask…


… should I become a Patreon Creator?  I know with a limited number of people, it is a tough question.

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Dark West – Power of the Pre-West

An unintended event sets off a chain reaction that is felt by all that can sense the power.

Nothing I can write here can describe how some people reacted to it.

The Prelude is found HERE

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Power Down – Coming Soon

So my battery ran low mid vlog… so I switched to my coming soon option… 

So here it is. Note I get the name of “Kingdom Death : Monster” wrong.

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