Scythe – The Perfect Problem

Image result for scythe game

Once again I’m cutting it fine… two hours before bed.


LAST WEEK I looked at the interesting mechanics that would make Scythe perfect for a Megagame.  However there is one flaw that could put players off; they would rather play the Pilots other than the Workers.

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Scythe – The Perfect Answer

Image result for scythe game

So it’s Tuesday, one day before this has to go out.  Talk about cutting it fine.


And I think that there is something else I missed out in LAST WEEK’S POST that is key to why Scythe would be the perfect mega game conversion.

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Scythe – The Perfect Megagame

Image result for scythe game

I know this sounds weird; for starters Scythe is a board game not a Megagame.


However this is the perfect candidate for conversion into a Megagame and there is one reason for this; the relationship between the mechs and the workers.

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Project P – OR – The big questions

So last week I explained my process for designing the mechanics HERE but now we need to get into story.


And I’m using a very simple concept to do this… what story do I wish to let the players tell?

WARNING, this is very close to rail-roading so the next week will be the fine line and how to avoid crossing it.

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Project P – OR – how to put your idea through a shredder

When designing, you can safely assume that it will come out perfect…


Then be ready to throw it in a bin and NEVER ever play it.

OR you can take the idea and put it through a shredder… OK surely that the same thing right.

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Jena Campaign (side) – Not enough answers

I was thinking about taking on the players side and how they can affect how a game is run, however I don’t have enough experience to write part 3 fairly.  In this case I think that the best option is to get a few more opinions and live results before doing it.

Tomorrow at 7 however I will post something so that I fulfil my weekly opinion page.

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The Jena Campaign (Part 2) -Structures and Chaos

There is no I in team; however there are issues with teams without a leader.  The structure of the Prussian Team may have had a king but during the battle the king just let his captains do their job effectively missing a leader for the full team.

For those that haven’t read part 1, please read it here.


I played the Jena Campaign as the French which was the most structured of the two teams to prepare for battle… the question is; what it is like for the other side.

This is actually a great exercise as I didn’t play the opposite side.  However, I can look at the French structure and guess what occurs on the other side.

DISCLAIMER: this exercise could result in a wrong answer and I may be wrong… if someone does challenge it then I will inform you.  Also some of the statements may be coming from the DoBO (Department of the B******* Obvious).

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