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I was always interested in the Dark Future series and Blood Red States makes me wish they did a new tabletop version.
However as I was playing I found a game that mimics the tabletop wargame concept and if you don’t play it as such, you will lose.Continue reading
With any strategy game, you need income to spend for characters.
As with the Minion last Saturday, I am I’m going to look into detail, again.Continue reading
So a few days ago, I made a summary off mechanics that I believed added to the world in Dungeon Keeper and Majesty.
Today I’m going to look into detail, the Minions used and how the mechanics suit both of them and why they work for the world.Continue reading
Look at any game and you can see the reason for a mechanic.
But specifically choosing a mechanic for the world is more difficult to find.
I tried to find a modern example of Mechanics as world building but instead I found that Majesty and Dungeon Keeper, two old games were the best examples.Continue reading
True Concealment from the Steam Workshop allows me to play XCom my way…
…As well as the Evac all, Squad Cohesion and Uniform Manager. These may be simple changes but they change the sequel from XCom 1 to an experience in it’s own right.
So why? Why does using making changes to the original game make it better?Continue reading
I have recently bought Sigma Theory and it has reminded me in part of X-COM.
There is one thing that I think that improved between Xcom 1 and 2 and has been moved into Sigma Theory… things happening.Continue reading